
rudeboi rev
the united Negative Ten.
10
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Posted - 2012.03.08 12:48:00 -
[1] - Quote
Molette Nolm wrote:I agree. There gotta be a oppertunity to pass the never ending gatecampers somehow and i think the system works well so far regarding that. Nothing should be changed here imo. There is this opportunity not to travel through lowsec shortcut pockets, called "the long bus". In fact, there's this usefull option called "Autopilot Settings", which allows a player to specify the type of route they want to fly. Next to that, Eve is consistent of these wonderfull areas called systems, they connect to eachother, but via multiple routes.
In short, you do not have to travel through the system talked about, it's a players' own choice to do so, which results in the risk of gettin punked by pirates.
Molette Nolm wrote:Anyway if your a skilled player in nav skills you can sometimes with a fast mwd pulse decloak and tackle the blockade runners still. Requires instant lock too and depends on the skill lvl of the pilot of the hauler. In some occasions this might work, though the fastest and most mobile ships are usually frigate class ships. When you're a -10 player, it's not a great idea to try this tactic without some kind of support. (gate guns blap you fast) (which is just the pirates' (also my) problem, a cov-ops ship should be able to gtfo if the player doesn't herp by mistake)
BUT, neo is talking about vessels which are not intended to be able to be assigned the role of a cov-ops ship. I agree on his point about this unrealistic type of movement, which, in my opinion, is just not how it 'should' work. Eve even has modules available to take your not-intended-to-cloak spacevessel and still have a fair change of getting tfo. - warp core stabs - inertia mods - nanos - rigs
IMO: if you choose to take the risky route, there should be risk involved (more than using the frag-warp trick). Using the frag-warp trick properly should always result in a deffinate gettaway. Which, again in my most humble opinion, must mean there actually is something wrong with this tactic / mechanic.
Do i have hopes CCP will ever 'fix' this game mechanic explained to us as "working as intended"? No, not even..
So, why do you take your time to even answer to this post then..? Simple, the amount of forumswarriors here trying to whine about grammar and ignoring the actual 'issue', forced me to reply.
I find it amusing. Seriously.. Try to stick to the topic, trolls don't work so well on here. It makes me laugh..
<3 neo (ur grammar does suck though ;p)
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